Arda's Army - Xury, Aerie, Méagyn, Mumma, Gwoern,
Razer, Rackarth, Darien, Oddvar, Filk, Mumacik, Ziglak, Gilean,
Gwenyth, Khuka, Aelor, Juss, Dwalid, Aldweth, Euronymous, Slithe,
Aaven, Awreth, Fëndor, Groan, Berat. If you are interested in the
Army, give Xury a tell!
Army of Arda -
Army of Arthedain -
http://www.hot.ee/aoa *A bunch of
semi-RPs* :) Young and Growing! As we are
Army of Arthedain our main goal of course
is protecting our homeland - Arthedain! (Basicly
areas west of neni and north of Morthan) How to gain membership ? At
the moment it's very simple, just ask one of the council
members (Ilwin, Harduin, Höelun, Röxic or Tendor) for more
info/membership/etc and then if he/one-of-the-council-members likes
you and you seem like a nice fellow to him you can gain membership.
For more information write to: aoa@hot.ee
Black Shadow
Clan - http://blackshadowclan.mine.nu/
""The only group
worthy of the name! We don't allow anyone who is interested to join!
No weak-hearted members with us!" How do you join? Most of you DON'T!
First you must serve the one true master, Sauron. Then you must
distinguish yourself as a killer of great caliber... and on your
own merits, not those you follow into battle! If you accomplish
this, then we *might* take notice. - OscarMeyer.
BOTS - The Brotherhood of the
Squirrel, contact Njaa, Juss, Amelo or Aldar
Carrock of
Anduin - After being cast out of society and
forced to live like savages in the far east. With now chance of
establishing more than the tiny
village of
Ingrove
, beorning started
to count on eachother for protection. They fought fearlessly through
many long battles with Orcs, Trolls and Black Numnoreans all alone.
But now, a small group of Beornings of all classes have been called
together, hoping one day to meet at the Carrock. Here they will
prove themselves to all who roam Middle Earth that they will not
fall victim to the dark forces of Sauron anymore. Requirements: Beorning of any level / class
Objective: To one day lead a huge attack with
all who will join on the dark forces of Sauron and cripple the dark
lord forever
Incentive:
Group events, tournaments and fun co-operative play
Contact Ethoe to
join.
Damage Inc.
-The name and usual whois of members taken from the
song of Metallica. Clan of max strength, max constitution and almost
max wil orcs smiters. Members: Kochurma, Stolb, Zmej, Piastr and
Kunduk (special member) This is a clan of mercenaries who can't
track for shit, but smite well and bash fast. No longer accepting
new members.
Dead Horse Squad -
Growing. Contact Euronymous.
Durin's Army - Founded
by Líëf O'le,
Nari Khórad, and Fari Khórad
to combat all forms of evil roaming Arda. Membership is on
an invitation only basis. Being the greedy dwarves
we are fights easily erupt over our name being slandered, or being
impersonated. Líëf O'le, Chieftain, Nari Khórad, Chancellor, Fari Khórad,
Warmaster. Other members: Kibgil Swiftfoot, Vräsh Ugmök, Ritz
Blitz, Burli Basher, Lian, Uber Gukmo, Grumph Hrothgar, Gròk Roks,
Ardent the Faithful, Roy Boy, Téar Oldenburg, Strah The Protector
and Dòne Bloodshed.
Durin's
House -
Durin's House
was founded by joint effort of four dwarves: Brawn, Bruni, Thror and
Troin. Brawn and Bruni with the help of some other cousins had formed
a local battle-unit called Thorin's Tribe, but as the clan grew and
not all new members were direct descendants of Thorin, we found the need
to change the name to Durin's House. The namechange did not
in any way diminish our loyalty to King
Thorin Oakenshield. New members, are accepted by application and invitation. The decision
is usually made in the heat of the
battle. In everyday life the status in clan can hardly be
noticed. But we can still differ status to three kind. First there
are the elders or the few first powerful members of the clan : Brawn, Bruni, Shwash (old
and retired, but still wise and listened to when he speaks)
and Thror. Of whom Brawn is the Emissary of the clan. During his retirement
and/or brief vacations, his leader role is picked up by Thror. Thror, being
the most sceptical, is also head of the new members evaluation committee.
So if you hear from him "This is not a
clan for muddy-feets" or similar comment, then your
application has probably been denied. Dont take
it personally - grow some and gain some reknown - and
your time might come sooner the expected.
Game context information:
- Clan members should not be incognito.
(With certain exceptions)
- Current average level is 51
- Any member falling below level 40 is
deranked to apprentice
- Those who grew up with the clan are accepted from level
40 up
-
Usually unknown new members accepted from
level 50+
- Your title will be agreed upon by the Emissary
The Dwarves of Durin's House:Brawn
Firmfoot, Bruni Brighthead, Shwash Bummer, Thror Blacksmith and...
Erath Soulblade |
Doreth Lightfoot |
Tha Darksoul |
Zigin Tangledbeard |
Fragir Exorcist |
Eld Clearthought |
Floi Darkbeard |
Zeddicus Stronghand |
Nator Bloodlust |
Loreth Beerbelly |
Warf Strongarm |
Grunga Nimblefinger |
Condor Headslayer |
Tezcatlipoca Thunderblade |
Grunganator Largefeet |
Apprenticies: |
Coco NutsHead |
Hanr Whitebeard |
Friends to the Death (FTTD) - Born in the
front of Nasty Mewlip's Inn, when Garou, Krl and Alohran were
talking, they swore to protect Arda from the forces of evil, but
over that, to protect themselves as Friends To The Death. Alohran
leads this powerful Army, who's only requirement for joining than
swearing to protect Arda and every member of the FTTD Army as well
as to follow Alohran's leadership to any place of Arda, or answer at
any of the members call. Contact Alohran or
check his whois for seeing his family members... who can get you in
too!
The Hand of
Sauron - The Hand has five leaders. The leaders
share the wrath as they please. The qualifications for the Hand are
high: You must be evil Orc (roleplaying evil, snagas are only good
to eat). In all your evilness and might, there is a line, when you
become a moron. You cannot be a moron. There has to be a cause.
Everything you own, must have been gained by force or magic!
Including your den. You cannot be neutral about anything. There is no right or wrong, but one dead
and the other alive, or there can be many. Member of the Hand can
have a huge den, where his snagas/females(followers) work for him.
If the followers can manage to stay alive, they will grow in wealth
and power.
Finally, the
follower can challenge his leader to fight til death, where victory
will make him a new leader of the Hand. The leader can accept or
deny the challenge. Sauron is our Lord and Loremaster our spiritual
member, both must be protected by all cost. We rule the Orc Caves.
The Great Goblin is our puppet, we are his masters. All the other
puppets(other players) in Caves must obey or fight for their right.
We don't have to ask for anything, it will be given to us or taken
by force. Wrath is our weapon and puppets our tools. The titles of
the Hand: "Diamonium Dagamatri, the Ambassador of Sauron" ".. the
Eye of Sauron" ".. the Mouth of Sauron" ".. the Right Hand of
Sauron" ".. the Left Hand of Sauron"
The
Ambassador recruits new members and gives them appropriate titles ".. the .. of
Sauron".
Scouts of Rivendell
- We basically xp together, defend our beloved
home of Imladris and anybody that challenges it, and are
basically typical scouts (shooting, stabbing, tracking, you know the
drill). We also will aid anybody in any quick level gain/pk
trip/pbs run, you know, stuff like that. To join, you must be a
legitimate scout, level 13 or higher and have Rivendell
citizenship. To join, contact Jedgron, Letholes, Lang,
or Fathra, and they'll give you the details. We semi to
heavy-rps and are looking for one or two clan alliances, so give any
of us four a tell. |