September 20, 2001 - (Special
As I believe, I already mentioned the upcoming 10th Anniversary of
MUME's existence. So, at this time i would like to go back in time, 10
years. My chat partners were Eru
and ManwŰ, and this is the story
Before MUME was born,
most of the future Imps and coders were playing a mud called
SEJNET (a diku-based world adapted on VAX/VMS
system) at Federal Institute of Technology (Lausanne). Among them
were ManwŰ, Aule,
Innocent and CryHavoc, whom
Eru didn't know at that time. Eru's character there
was BigCat. Eru was really bored because he never got
above level 14 and the SEJNET world was getting boring - it had no
real geography and was too chaotic. For these reasons, Eru took the
diku sources, and decided to start a new game on his own. As ManwŰ and
Aule were the members of a Student Association in school, they
quickly heard about Eru's project. Eru's idea was to have a
coherent world, for role-play and travel.
One day, as Aule was sitting in Sattelite, in
his chair behind a beer, he looked up to Eru and asked: 'Why
not make it Tolkien?'
- Eru hesitateed a little and replied: 'So, why dont YOU make the
world and i worry about the code?' So Aule created the very first zone
in mume - Bree.
- Then ManwŰ came along, helping to code. One of the reasons was also
Eru's bad English - he hadn't learned any of it at that time, and within
all his code were poor English phrases, making all the basic messages
sound rather funny.
- Varda came along, to help Aule with the building.
Varda was also the Tolkien fan that made them change their names, for
originally MUME's implementors had same names in mume that
they had had in SEJNET (now shut down). So, thats also how
MuadDib became ManwŰ. Aldur also
joined Aule in world creating process at that time.
- All the first players were from SEJNET, kind of refugees. The very
first play-tester was Stranger. He was also kind of a
victim- always bravely trying to kill and exp, but mobdying to bugs,
losing eq, etc. And those green dragons in Bree that had to be quickly
purged before reboots...
- Then came along CryHavoc, stating he would be
interested in MUME having a world editing system. His work became
all about /obj /zone and /mob.
- The original idea was to name the game The Tolkien World, but then
Eru had a different idea - MUME- Multi Users in Middle
Earth. When Aule left from the team, CryHavoc came. Aule and
ManwŰ coded the fighting prompt together
- In the meantime, the rumour was that Eru spent a whole 3 months
working on how to make the password no-echo on login.
- Then Eru hired Redcap, he would hire also others,
and make MUME develop faster. But as good as Redcap's ideas were, he was
also unstable: demoting others, killing others. Then he himself got
demoted and reimmorted again.. it was a long circle. He also had the
original idea for a trophy system, which was
- Nada came along then, introducing
mudlle to the game, as to put some dynamic procedures into the
game (this was at the time of MUME III). In MUME
III there were about 10 to 15 existing zones(Shire, Bree,
North-Greenway, some of OER and Fornost), and all whitie races were
present right from the start.
- Cryhavoc introduced orcs, they were located in old
OOC ( near Nen-i-Sul), from where they have been moved twice, once to
ABR and then where they are now.
- Then came trolls, and last but not least- the
As to my chatting partners, they definitely see MUME's existance
spanning well past the 10 years. Eru said MUME is a 'second home'
even while retired, he is very proud about what MUME has become
Last but not least, I asked my companions to describe MUME in
Eru: Role-play, complexity, richness, fun and mature.
ManwŰ: Crafted game and world design.
Eru: The cyber jewel!
My warmest thanks to the two creators that helped me to
compile this story.
- Birthdays: Alkar 15.Sept.,
- Also, Voile is moving to UK,
Leicester currently, so he will be away for a few weeks, before he gets
his internet connection working again.