February 27, 2002
- First of all, my biggest apologies for not
bringing you gossip last
- Aschit's no-Mume period is
slowly ticking it's last days. As he probably has been almost itching to
get to mume, lets hope he wouldn't kill himself with a straight 24 h
mume-marathon. And, ofcourse- Welcome back muming from
is moving from his
current appartment to another. Closer to the heart of the city, as
he mentioned. He also had a weird conspiracy of dragging cute passed-out chicks
into his apartment without anyone noticing, but that seems to be another trouble. For
now he has to keep a closer eye on his expenses, since
renting in downtown is costy!
- Xylo (Devastator's other form)
has once again seen the Yellow Eye, and thus fell to level one. I hope
this curse will not follow him forever. Or will it? For now he is trying
to play on some other side of the war.
- As you may have noticed, lots of plain and not so plain items have
received descs for themselves, not being 'You see nothing special'
anymore. Many thanks for all maias that have put their time to making
the litttle things matter.
- Lowyn has made a place for herself on
Coxa's throne, the two are tied for the highest
race-man character, as well as highest char which has a female player
behind it. Congratulations! Other level race updates
Elestir is 80 and Sardaukar
is now 42.
I was looking at some log
comments on the other day, and this got into my mind: who, for
no matter if the log is good or bad, gives most positive comments, or
most negative comments? And what little bug takes a person to comment
negative to a good log.. or it is all about personality? There is some
personality behind every character of Mume. A calm player who will never
panic in difficult situations, lets call it stone-skin. When he is about
to die, he will watch calmly, and already plan how he is going to
revenge, reeq, or - just play another char. He will not dwell on his
death. Another type are hotheads - they lose nerve easily, but don't
panic too much. They get angry to others more. As I see it- they are
just afraid to lose control over their play. Depending on a person
again, this anger, yelling and nervousness lasts either short or long.
Then there is this third group -panickers. They are afraid of the
situations that might be a little too hard on them, and they panic in
critical situations. Mistype, mis-spam dirs, you name it (Yeah I am
afraid I am of that third class), and a fear of death. Or - you could
easily be of all those groups, mixed to a perfect combination in each
situation, following your wits as well as your gut feeling.
And ofcourse, people treat their characters very differently. Some of
you have berserk-chars: made for fighting, never afraid to die. Then
there are those mapper chars that will suffer countless mobdeaths and
other not so nice accidents. But I think there is also people who will
grow fond of their chars so much, that it is difficult to put those on
line of danger. As for me I keep telling myself that ok, this char will
be my fighter, or mapper... But after growing it to about level 15, I
have gotten so fond
of it already, it is
difficult to use it for a task I wanted to. I guess it applies more to
the players that spend
a long time
picking names, stats and background for their chars.
I would be happy to receive new updates of all the profiles of
the MUME-players. Since time has gone by, interests have changed,
and people have aged .. please feel free to load me (email@example.com ) with
your new pics and profile updates!
Note: I am still waiting for feedback on
birthday dates, don't be shy!